MTV London

MTV Networks Europe: September 07 – March 08 - UK Digital Department

Title: Video Editor UK Digital department

Editing: Responsible for editing all shows for UK international on air and online.

Productions: Responsible for all Mobile TV, Video on Demand, Nickelodeon cartoons, negotiation, QOS, production, Editing,delivery, supervision, and editorial.

Filming: Handled all filming, production, and editing of Spanking New Sessions by MTV from start to finish (including studio setup)

Live Events EMA: One of the 2 editors at the November 2007 European Music Awards in Germany: the Olympiale Stadium Munichby MTV.

B2B: Negotiating and producing a Machinima production in co-operation with Blizzard Entertainment Ltd and MTV. This was aproject I suggested in order to bring gaming videos to the TV industry.Broadcast Live: Handled “broadcast standard” editing and post production

Shows: Production and editing and re scoring of famous shows such as Living On The Edge, Jodie Marsh: Who is going to take herup the Isle, Jackass, Pimp My Ride, Wildboyz, The Hills, My Super Sweet 16, Wannabe, Bedroom Diaries, Americas Most SmartestModel, and many more.


Medieval 2: Total War

The Creative Assembly- SEGA - Medieval 2 : Total War – August 06 –  Dec 06 – Medieval2: Total War – PC

Title: Studio Promotional Artist

Main tasks: Responsibilities consisted of professional video capture (real or game) and editing, special effects generation and audio mixing/sampling and multi-purpose screenshot generation for the media.

Level Design: Extensive level design and scene choreography for TV material for TV channels and shows using the game engine for representation of battles.

DevTools: Assisted in the development of the development toolkit for next-generation products, re-planned all marketing strategies with a team and put all plans into action.

E-Sports: Worked on setting up affiliations between The Creative Assembly to a business in the e-Sports sector, using personal strong contacts to achieve this.

Mocap: Assisted Motion Capture sessions for Viking and Empire: Total War.

Hardware and Software used: Matrox HD PRO Workstation Editing Suite, Adobe Production Studio Premium Pro 2 (all applications), Sony Vegas, Game Dev Tool Kit, Excel, Word, and the tools made specifically for Medieval 2: Total War engine.